STEAM4ALL Guide for educators brings a guide which is composed of resources for STEAM education, including among others, reading material and research STEAM reports, and good practices in the field of school education, pedagogical material, along…
An inclusive multimedia toolkit designed for educators to implement interdisciplinary STEAM programmes, focusing on environmental challenges and sustainable development.
The following article seeks to understand teacher and student experiences within this gender-inclusive program. Results indicate three strategies for supporting a more gender-inclusive classroom: (1) Providing personalized and relevant learning…
A complete teacher-training module that combines conceptual understanding of computational thinking with practical classroom design. It guides teachers through planning, testing and reflecting on computational-thinking approaches in primary…
A 26-page professional learning module for pre-service and in-service teachers. It uses socially relevant challenges and real-world applications to teach computational-thinking concepts and skills. The module includes classroom-ready exercises,…
The STE(A)M IT framework provides knowledge, theory, resources and practical guidance for integrated STEM teaching. It promotes connecting STEM subjects with one another and with other disciplines so that learning is contextualised in real-world…
The following resource introduces a new, empirically tested framework based around the concepts of PLAYING, ENGAGEMENT, CREATIVITY, and CREATING (PECC).
An article which reviews informatics education in European primary and secondary schools using over 180 academic and policy sources.
It examines how informatics is currently implemented (including curricula, teaching methods, and policies). Emphasis…