CS Unplugged is an educational website that introduces Computer Science through unplugged learning activities, games, and puzzles using simple materials such as cards, string, crayons, and printable classroom resources. The platform offers content…
Attività senza computer in cui gli studenti usano un vocabolario predefinito di comandi per un robot, penne, carta e bicchieri per guidarsi a vicenda nei compiti. Collega i simboli alle azioni e sviluppa la capacità di correggere gli errori.
Een activiteit zonder computer waarbij leerlingen met een vooraf vastgestelde robotwoordenschat, pennen, papier en bekers elkaar door opdrachten leiden. Zij leren het verband tussen symbolen en handelingen en oefenen met fouten opsporen.
Aktivnost bez računala u kojoj učenici unaprijed definiranim rječnikom naredbi za robota, olovkama, papirom i čašama vode jedni druge kroz zadatke. Povezuje simbole s radnjama i razvija vještine ispravljanja pogrešaka.
Δραστηριότητα χωρίς υπολογιστή στην οποία οι μαθητές/μαθήτριες χρησιμοποιούν προκαθορισμένο λεξιλόγιο εντολών για ένα ρομπότ, στυλό, χαρτί και ποτήρια, ώστε να καθοδηγούν ο ένας τον άλλον σε εργασίες. Διδάσκει τη σύνδεση συμβόλων και ενεργειών και…
An unplugged activity in which students use a predefined robot vocabulary, pens, paper and cups to guide one another through tasks. The activity teaches the connection between symbols and actions and develops debugging skills.
An interactive, narrative-driven game where players must navigate various "horror" scenarios caused by poor data management. The resource highlights common pitfalls like lack of backups, poor file naming, and metadata omissions through a series of…
This guide provides a collection of guidelines and best practices on how to design, implement, and evaluate a mentoring programme for women in STEAM. It is divided into three sections: the current state of women in STEAM in Europe, practical…
STEAM4ALL Guide for educators brings a guide which is composed of resources for STEAM education, including among others, reading material and research STEAM reports, and good practices in the field of school education, pedagogical material, along…
An inclusive multimedia toolkit designed for educators to implement interdisciplinary STEAM programmes, focusing on environmental challenges and sustainable development.